Roblox Theme Park Tycoon 2 Achievement Welcome Back Again
Achievements are unexplained tasks that you tin complete in-game that often unlock new objects to use in your park once the requirements are completed.
Disclaimer:
Only some achievements are confirmed by the developer. Completion suggestions may be wrong.
Achievements panel
Contents
- i List
- 1.ane The park is growing!
- 1.2 Nice theme park!
- 1.three Amazing theme park!
- one.4 Incredible theme park!
- 1.five Don't drown!
- 1.vi Addicted!
- 1.7 Fully expanded!
- i.8 Public transport!
- 1.nine Teamwork!
- i.10 Activated!
- 1.11 Community blessing!
- i.12 Welcome back again!
- 1.13 Promode!
- 1.14 Stashed money!
- one.15 A worthy park!
- ane.xvi Serious investments!
- 1.17 Spin to win?!
- i.18 Nice and tidy!
- ane.19 Explore the world with swans!
- 1.20 The large moving-picture show!
- 1.21 Chained!
- 1.22 Mega duck invasion!
- 1.23 For the extreme children!
- one.24 Jailed!
- 1.25 Decakill!
- 1.26 To the moon!
- 2 References
List
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The park is growing!
Chore: Get a park rating of 2 stars.
How: build at least 5 seats
Reward: Inverted coaster, Flight coaster, Spinning coaster
Nice theme park!
Job: Get a park rating of 3 stars.[1] (formerly 3.5 stars)
How: Build Roller Coasters
Advantage: Multi-launch coaster, Phase-turbine coaster, Floorless coaster, Mine railroad train coaster, Splash boats
Amazing theme park!
Chore: Get a park rating at least 4 stars.
How to get it: Identify Trash Cans and Lights
Reward: Suspended coaster, Balloon ride, Water Coaster, Double swing, Roto Drib,
Incredible theme park!
Task: Get a park rating of 5 stars.
five star park
How to get it: Place Stalls, Scenery, and Benches
Reward: Personal statue, Personal mannequin, Vertical launch coaster, Inverted launch coaster, Across-vertical drop coaster,Flight coaster (4 seats across).
Don't drown!
Task: Build some water using the "Terrain" tool.
Advantage: Log flume, River rapids
Fond!
Task: Work on a park for at least 5 hours. (Have five hours played on i of your theme park saves.)
Reward: Tree (heart)
Fully expanded!
Task: Purchase all park expanse expansions that are purchasable with in-game money. (excluding the 12 extra plots that are unlockable through purchasing the gamepass)
Reward: Wing coaster, Dive coaster, Hydraulic launch coaster, Unmarried rail coaster
Public transport!
Task: Build a "Transport train" with at to the lowest degree 3 stations. (Each station must have an entrance and go out.)
Completion proposition: Ensure all the stations have the same amount of station tracks, if credit is not being achieved.
Reward: Monorail
Teamwork!
Task: Build an item on someone else's park. (Ask another player to add you lot as a Co-builder (via the settings), then place annihilation in their park.)
Advantage: Path (Glass), Queue path (Glass)
Activated!
Task: Use a ride trigger to actuate other item.
Completion suggestion: Starting time, click on a flat ride or a custom rails, Then go to "Appearance" department, then click the "Triggers" push, and then click to add, and click the activatable item/prop.
Reward: Sequencer, Push (wall), Button (stand), Timer
Job: Go at to the lowest degree 10 likes on your park.
Completion suggestion: Make an alt and similar your park with your alt. Repeat until 10 likes.
Reward: Shiny thumbs up
Welcome back again!
Job: Merits your daily bonus at least 10 times. (Does non take to be 10 in a row. Salve before leaving to ensure credit is given.)
Advantage: Slingshot
Promode!
Job: Build a tracked ride primarily using the "Avant-garde editor".
Completion suggestion: Effort using ALL bones runway elements (chainlift, boosters [if available], and brakes) correctly to help count for credit or utilise simply the "Advanced Editor"!
Reward: Spinning coaster
Stashed money!
Chore: Get at to the lowest degree $100,000 money. (Through whatsoever means possible, whether that means gaining it through the park, or purchasing it from the shop.)
Reward: Path (Shiny), Queue path (Shiny)
A worthy park!
Task: Get a park value of at least $200,000.
Completion suggestion: The Water alterator is the most expensive element in the game, (Unlocked with "Explore the world with swans!") therefore placing just 6 of these will increase your park value to over $200,000.
Reward: Launched freefall, Hypercoaster, Inverted coaster (4 seats across), Wooden coaster,Floorless coaster (iv seats across)'.
Serious investments!
Task: Become a park value of at least $400,000.
Completion proffer: The Water alterator is the most expensive element in the game, (Unlocked with "Explore the earth with swans!") therefore placing merely 12 of these will increase your park value to over $400,000.
Reward: Hybrid Coaster,4D Coaster.
Spin to win?!
Job: Build a spinning ride that can spin faster than 360deg/s. (Spinning rides include the spinning coaster, river rapids, and dark ride. There must be an archway and exit on the ride. The ride must be ran through at least in one case on testing or open mode to become credit.)
Completion suggestion: Try creating a coaster that reaches the default height limit, then drops down using wide spiral downwardly pieces ("More than pieces" menu) to create a helix. Lower a large section of terrain for more spiral pieces. The spirals will crusade the ride vehicle to spin rapidly when traveling on a straight section, and even faster when traveling on a turn opposite to the management of the helix.
Reward: Teleporter
Dainty and tidy!
Job: Have at least 100 visitors (value unconfirmed), 25 (value unconfirmed, achievable with 25) trash cans, and no trash in the park.
Advantage: Trash tin/Metal, Trash tin/Cylinder
Explore the world with swans!
Task: Create a swan boats ride that goes around the perimeter of the park (i block in) and open it. (This requires all park sections purchasable with in-game coin unlocked. Turns can use the "Abrupt turn" pieces but it is not imperative.)
Completion Suggestion: Build the ride underground or above the park.
Reward: Water alterator
The big pic!
Task (not programmer confirmed): Build a foursquare of iii by 3 square borderless paradigm panels and accept each using a different image. Only works with the white image panels (which piece of work like walls or fences), not the blackness ones (which are centered on the tile)[2].
Reward: Hanging flag, Path (Image panel), Ceiling (Image console)
Chained!
Layout and height guides for Chained!
Chore (not developer confirmed): Place four burn down ball rides in a belfry chain blueprint.
Completion proffer: Dig a 6x6 pigsty all the style to the lowest point on the map. Place a fire brawl in the center of the hole. Build an adjacent 1 around the heart of the Showtime fireball. Repeat this process until y'all have four in a chain formation (shown on the right). Notation that in guild to fit the four burn down ball rides with the default superlative limit you must dig downward, as four fireballs cannot fit starting from the ground. holding control in the spot you lot want the fireball allows you to motility the fireball upwards with relative ease.
Apply the T button to lift the ride 2m over the next one. Eye the rides.
Reward: Light orb
Mega duck invasion!
Job: Place at least 100 mega ducks shut together in a swimming.
Accept 100 mega ducks at least airtight together.
Completion suggestion: Build a large swimming and place the ducks, you can take as long as yous wish.
Reward: Evil duck & Mega evil duck
For the extreme children!
Task (not developer confirmed): Create a junior coaster that reaches both the default height limit and the lowest possible depth with a minimum tiptop speed of around 65km/h. (40 MPH)
Completion proffer: First, use the terrain editor to dig a trench large enough for the coaster to get down to the everyman possible depth and come back up to ground level without touching the terrain. In one case in that location, guide the coaster to a flat, open area where you can use chainlifts to bring it upwards to the height limit. Then, using the advanced editor, brand the steepest driblet allowed straight into the pigsty. The ride operations gamepass can make this easier to accomplish. The ride has to be legacy, not improved.
Advantage: Cannon
Jailed!
Task (not developer confirmed): With 80+ guests in the park, prevent all of them beingness able to exit by blocking or deleting all paths to the exit. Achievement awarded when all current guests desire to exit.
Completion suggestion: Deleting the unmarried path in forepart of the exit volition trap all current guests in the park. Alternatively, use any ane fashion doorway to allow guests into your park, merely not go out your park. Closing the rides forth with increasing prices, or just endmost the park, will encourage guests to leave.
Reward: Wall (Jail), Doorway (Jail)
Decakill!
Task (not programmer confirmed): Kill x guests on a ride at in one case (This requires a custom runway ride that tin have 10 or more guests on it at one time that does non correctly complete a ride bike).
Completion suggestion: Wait until your park has at to the lowest degree lxxx guests. Make a continuous station most 50 cells long, putting the entrance at the far end from where the trains wait to exist loaded, open the ride, and close all other rides in the park. The train cannot depart til all guests are seated, the length of the station makes it like shooting fish in a barrel to get ten guests on the ride.
Reward: Tombstone
To the moon!
Task (not developer confirmed): Create a launched coaster that launches a automobile vertically upwards on a 90° incline (of which does not end) with a speed of least 190 km/h. The coaster then needs to exist run through at least once and the cart must break.
Completion proffer: Attain high speeds with boosters. A ninety° incline is achieved by using the smallest "up" piece, then the 2nd "up" piece, and then the vertical "upwardly" piece. The cart must break in order to get the achievement. The Ride Operations game pass volition make achievement easier. (Note: This accomplishment requires at least the Flight coaster, therefore "The Park is growing" must be attained first.)
Reward: Trampoline
References
- ↑ Changelog#v300:_11-Aug-2020
- ↑ https://youtu.be/DOJkGp9RLyA
Source: https://tpt2.fandom.com/wiki/Achievement
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